Add Mastering Beatdown Decks in Tower Rush

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<br>Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.<br>
<br>You must be willing to sacrifice the health of your own towers to build an overwhelming elixir advantage.<br>
The Art of the Sacrifice
<br>If you spend 4 elixir defending a 3-elixir Goblin Barrel, you will never accumulate the massive reserves needed to deploy your 8-elixir Golem.<br>
<br>Therefore, a true Beatdown player views their Princess tower health as a currency to be spent freely.<br>
Beatdown shines in double elixir.Space them out.If your first massive push fails to take the tower, do not force a second one immediately.
Synergy Behind the Tank
<br>A Golem or Giant is virtually useless on its own; it will simply be surrounded and killed by cheap skeletons.<br>
<br>You must build a synergistic support squad that covers every possible defensive response the opponent might have.<br>
Beatdown PhaseYour GoalSingle Elixir (First 2 Minutes)Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-pushDouble Elixir (Final Minute)Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank
The Slow March to Victory
<br>This often induces panic, causing them to make desperate, ill-advised attacks that you can easily crush.<br>
<br>Let them scratch your armor; you are preparing to bring down the whole castle.<br>
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